EXE size.
Posted: Sun Nov 17, 2013 5:12 pm
When a love game is fused does the OS load the whole exe into memory when the game is run?
I was under the impression that executables have to be loaded entirely into RAM so that all the file is memory addressable.
Would that mean that a game with lots of assets (and therefore a big exe file) might be a problem as a love fused game?
I was under the impression that executables have to be loaded entirely into RAM so that all the file is memory addressable.
Would that mean that a game with lots of assets (and therefore a big exe file) might be a problem as a love fused game?