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Very Sociopathic Aang's Adventure Time

Posted: Fri Oct 25, 2013 2:17 pm
by adnzzzzZ
Hi. I just finished this game for a jam in school (5 days jam) and I thought I'd share it at its current state. Game has no sound and some optimization problems, but other than that works fine.



Enjoy!

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Posted: Fri Oct 25, 2013 4:05 pm
by bekey
-snip-

Re: Very Sociopathic Aang's Adventure Time

Posted: Fri Oct 25, 2013 6:14 pm
by adnzzzzZ
There's this set: http://oryxdesignlab.com/sprites/lofi-f ... sprite-set. The only problem is that it has no animations at all, so I had to add them. But since they're really simple sprites and the animations only have two frames it isn't that difficult.

Re: Very Sociopathic Aang's Adventure Time

Posted: Fri Oct 25, 2013 6:17 pm
by Mermersk
Haha this is very nice!

However I warn people not to play this in Löveliness, I noly got like 15 fps.

Re: Very Sociopathic Aang's Adventure Time

Posted: Fri Oct 25, 2013 6:48 pm
by adnzzzzZ
Yea, I have a lot of unoptimized stuff that I should take care of now that I have extra time. No time to do that while the jam was going, though.

Re: Very Sociopathic Aang's Adventure Time

Posted: Sun Oct 27, 2013 8:10 pm
by IAsep-TrixI
I am addicted to this game! xD
It's funny and not too hard or too easy! Can I ask how you did the random spawning of enemies? and how did you get the camera to shake when you shoot?

Re: Very Sociopathic Aang's Adventure Time

Posted: Mon Oct 28, 2013 12:44 pm
by adnzzzzZ
I wrote a post about camera shaking here. The random enemy spawning is not entirely random. The map is divided in a 4x4 grid of 20x20 pieces. Each piece is predefined/designed with a bunch of objects (including enemies) in certain locations. Here's what one piece looks like (you can open all the .tmx files in the resources folder using Tiled):
aAieTHR.png
aAieTHR.png (19.04 KiB) Viewed 535 times
Then the map is made by choosing 16 of those pieces randomly. I didn't have much time to make that many of them, so there are about 18 now, but since the maps are generally really open it feels kinda random.

Re: Very Sociopathic Aang's Adventure Time

Posted: Mon Oct 28, 2013 11:11 pm
by kikito
Very nice game, especially if you did it in only 5 days. Congratulations.

Re: Very Sociopathic Aang's Adventure Time

Posted: Tue Oct 29, 2013 1:26 am
by adnzzzzZ
Thanks, kikito.

I added a boss and fixed a few performance issues... The game is a bit more challenging now I think. The updated version is on the first post!


Re: Very Sociopathic Aang's Adventure Time

Posted: Sat Nov 02, 2013 4:18 pm
by CaptainMaelstrom
This looks awesome! Good job.