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Wii Homebrew

Posted: Sat Jan 14, 2012 2:43 am
by Delibrete
I've been looking at a lot of wii homebrew recently and I'm wondering, is it possible to have love2d run on the wii homebrew?

Re: Wii Homebrew

Posted: Sat Jan 14, 2012 4:29 am
by ArgyleEyes
I'm not too savvy on it, but I'm sure theres a long road through running linux on a wii?
*shrugs* lua is flexible nuff though. should be some wiibrew stuffs somewhere?
..just throwin it out there..

Re: Wii Homebrew

Posted: Sat Jan 14, 2012 8:16 am
by Delibrete
Just saying, would be cool to see some lua homebrew on there, might open up a whole new batch of creativity and apps.

Re: Wii Homebrew

Posted: Sun Jan 15, 2012 2:44 am
by ArgyleEyes
its always a possibility...given time.
seen there comin out with that wii u thing...*shrugs*
anyway it is referenced: http://wiibrew.org/wiki/Lua_for_Wii
..though it would be cool to do a dreamcasty love thing. *tugs beard*

~oh yeah there is linux for wii which would probs be quicker? (like run linux kernerl > run love) kinda stuffs.

Re: Wii Homebrew

Posted: Mon Jan 16, 2012 4:47 am
by Ensayia
It has absolutely nothing to with 'running linux on the Wii'. I'm assuming OP means running it through normal homebrew Wii methods. It would depend on the architecture of the CPU and what libraries are available that can be executed on that architecture.

EDIT: Doing a bit of quick research, the Wii's CPU is PPC architecture, which LOVE recently dropped support for. This isn't likely to happen.

Re: Wii Homebrew

Posted: Mon Jan 16, 2012 6:16 pm
by ArgyleEyes
>_> k. lol.
I just meant you could maybe run linux in order to run love. *shrugs*
sorta like running linux on ps3 to play emus and all that jazz.
scool though. just making conversation.

*which version did they drop it?

Re: Wii Homebrew

Posted: Mon Jan 16, 2012 11:20 pm
by Ensayia
Even if you run a PPC version of linux (they exist) LOVE itself still has to be PPC compatible, which is no longer is. Running LOVE straight from the Wii system instead of through an extra layer (another OS) would be the most performance efficient way.

Unfortunately, this will likely never happen unless someone decides to start up a new PPC LOVE fork and do all the porting to Wii, which is a big job that takes a lot of know how.

It's just not happening.

Re: Wii Homebrew

Posted: Tue Jan 17, 2012 1:45 am
by Delibrete
Dang, would have been cool to see lua on wii.

Still, anything is possible.

Re: Wii Homebrew

Posted: Tue Jan 17, 2012 1:50 am
by MarekkPie
Delibrete wrote:Dang, would have been cool to see lua on wii.

Still, anything is possible.
This is a different statement, I think. Implementing Lua for the Wii, as someone pointed out, seems to already be done. But the underlying hard work of Love (I assume the stuff like rendering) is what isn't supported.

Re: Wii Homebrew

Posted: Tue Jan 17, 2012 9:21 am
by bartbes
Ensayia wrote:Even if you run a PPC version of linux (they exist) LOVE itself still has to be PPC compatible, which is no longer is.
Actually, there's nothing that makes us ppc-incompatible, except for the fact that PPC OSX doesn't have the features we need (at least, that's as I understood it), and the lack of motivation (from anjo) to build and maintain the libraries we need for several architectures.