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best syntax when using löve for sublime text 2???
Posted: Wed Sep 25, 2013 1:04 am
by Fatmat927
might should posted it in support and developement but anyways what do you think!!??
Re: best syntax when using löve for sublime text 2???
Posted: Wed Sep 25, 2013 4:24 am
by Jasoco
Lua? Wouldn't that be the only syntax to use?
Re: best syntax when using löve for sublime text 2???
Posted: Wed Sep 25, 2013 6:02 am
by xXxMoNkEyMaNxXx
I prefer LAU.
Re: best syntax when using löve for sublime text 2???
Posted: Mon Sep 30, 2013 4:32 am
by Lafolie
Real men write in LLVM IF code. Que relevant xkcd....
Re: best syntax when using löve for sublime text 2???
Posted: Mon Sep 30, 2013 10:48 pm
by XHH
I've been mastering my pig latin lua lately.
But LAU seems to be a popular one nowadays.
Re: best syntax when using löve for sublime text 2???
Posted: Sat Oct 05, 2013 12:24 pm
by clofresh
Do you mean how to invoke love in sublime text? I recently just switched to windows 7, here's how I do it:
Create a new build system in Tools -> Build System -> New Build System.
That will open a file, enter this in it:
Code: Select all
{
"windows": {
"path": "c:\\Program Files (x86)\\LOVE\\",
"cmd": ["love.exe", "--console", "$project_path"]
}
}
And save the file as love.sublime-build.
Then you can select the love build system with Tools -> Build System -> love.
To run your game, it's Tools -> Build, or ctrl+b.
Hope that helps.