creating a world
Posted: Sat Mar 21, 2009 8:28 am
OK,i got a question about creating a physical world: whats the size measured in?Pixels or something else?
someguy99 wrote:OK,i got a question about creating a physical world: whats the size measured in?Pixels or something else?
I believe the current advice for Box2D users is to tease out any nuances in your game's physics by adjusting the scale however you like. Some LÖVE people suggest using CAMERA to accomplish this.bartbes wrote:Currently: pixels
It is, but this all gives you wrong values for draw functions. So, use pixels, or CAMERA.hdon wrote:I believe the current advice for Box2D users is to tease out any nuances in your game's physics by adjusting the scale however you like.
bartbes wrote:It is, but this all gives you wrong values for draw functions. So, use pixels, or CAMERA.hdon wrote:I believe the current advice for Box2D users is to tease out any nuances in your game's physics by adjusting the scale however you like.