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What Code Editor Should I Use?

Posted: Thu Nov 24, 2011 7:11 pm
by XTUX345
Hello!

I'm rather new at game development, and I plan on using Love for my first project.

However, I cannot decide what code editor I should use for the project.

Which one should I use?

Thanks.

EDIT:I'm using a mac, in case that helps at all.

Re: What Code Editor Should I Use?

Posted: Thu Nov 24, 2011 7:21 pm
by Taehl
Many Windows users favor Notepad++. I think SCiTE was popular in Linux? And I have no idea about Mac.

Re: What Code Editor Should I Use?

Posted: Thu Nov 24, 2011 8:04 pm
by XTUX345
Taehl wrote:Many Windows users favor Notepad++. I think SCiTE was popular in Linux? And I have no idea about Mac.
That's really a shame, since I'm currently using a mac.

Re: What Code Editor Should I Use?

Posted: Thu Nov 24, 2011 8:10 pm
by slime
Textmate is good, but isn't free. Sublime Text 2 is better, and while it's not free you can use the beta / developer version for free. I've heard Textwrangler is alright too, and it's free.

Re: What Code Editor Should I Use?

Posted: Thu Nov 24, 2011 8:31 pm
by XTUX345
OK, so I've decided to go with either Sublime Text 2 or TExtWrangler.

Have any of you tried either of these with Love?

Re: What Code Editor Should I Use?

Posted: Thu Nov 24, 2011 9:01 pm
by thelinx

Re: What Code Editor Should I Use?

Posted: Thu Nov 24, 2011 10:56 pm
by coffee
Sublime Text 2 with Love package instaled is quite good for Lua/LOVE and is probably the best choice for OSX at the moment.
App http://www.sublimetext.com/2
Package http://www.sublimetext.com/forum/viewto ... 82&p=17267 or http://love2d.org/forums/viewtopic.php?f=3&t=4054

As also (free) alternative you have TextWrangler http://www.barebones.com/products/textwrangler/
Free open-source Smultron is old but is clean, simple and easy (http://sourceforge.net/projects/smultron/). New Smultron 4 is now paid (http://www.peterborgapps.com/smultron/)
Fraise is better Smulton built from original open source https://github.com/jfmoy/Fraise

You can also have the excellent TextMate but you will have to pay a lot more. And you also have LOVE support there
http://love2d.org/forums/viewtopic.php?f=3&t=1374

Re: What Code Editor Should I Use?

Posted: Thu Nov 24, 2011 11:09 pm
by coffee
XTUX345 wrote:
Taehl wrote:Many Windows users favor Notepad++. I think SCiTE was popular in Linux? And I have no idea about Mac.
That's really a shame, since I'm currently using a mac.
If you use some Win Virtual Machine in Mac why not also consider any of Win editors? You can use Seamless Mode in VirtualBox or Unity Mode in Vmware Fusion and work with that editors very comfortable in Mac side. I do sometimes that.

Re: What Code Editor Should I Use?

Posted: Fri Nov 25, 2011 12:47 am
by XTUX345
:megagrin: :megagrin: :megagrin: :megagrin: :megagrin:

Re: What Code Editor Should I Use?

Posted: Fri Nov 25, 2011 5:57 am
by T-Bone
gedit is simple but very good (and presintalled usually) on Linux. It recognizes Lua without any modification too. Maybe there's a Mac port?