font problems

A project to port LÖVE to Android handhelds
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ghoulsblade
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Joined: Sun Oct 31, 2010 6:11 pm

font problems

Post by ghoulsblade »

font display is still causing problems, mainly white boxes rather than fonts.

It seems to work for power-of-2 texture sizes now. see attached .love file :
fonttest.love
(2.14 KiB) Downloaded 398 times
should display 3 lines with different font,
1) default font in white (works correctly on my milestone)
2) non-power-of-2 image font in black (316x6) (i only get white boxes on my milestone)
3) power-of-2 (512x8) image font in red (works correctly on my milestone)
4) non-power-of-2 image used for the font (316x6) (i only get a big white box on my milestone)

ttf/truetype font's don't work yet, if anyone knows how to use the android/java api to extract glyphs into an image, please tell me =)
love-android - gamejams
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miko
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Re: font problems

Post by miko »

ghoulsblade wrote:font display is still causing problems, mainly white boxes rather than fonts.
Bug report: If I change the application (for example by longpressing home button) and then switch back to love-android, I get white boxes where there were fonts before.
My lovely code lives at GitHub: http://github.com/miko/Love2d-samples
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ghoulsblade
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Re: font problems

Post by ghoulsblade »

miko wrote:Bug report: If I change the application (for example by longpressing home button) and then switch back to love-android, I get white boxes where there were fonts before.
this should be fixed with the latest binary, upped a few minutes ago : http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
hagish added a texture reload on surface change, so not only fonts but other images as well =)
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miko
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Re: font problems

Post by miko »

ghoulsblade wrote:
miko wrote:Bug report: If I change the application (for example by longpressing home button) and then switch back to love-android, I get white boxes where there were fonts before.
this should be fixed with the latest binary, upped a few minutes ago : http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
hagish added a texture reload on surface change, so not only fonts but other images as well =)
Confirmed, it works for me! If you will be developing it that fast, I would have to buy a tablet with android for this Christmas :awesome:
My lovely code lives at GitHub: http://github.com/miko/Love2d-samples
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T-Bone
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Re: font problems

Post by T-Bone »

Also, love.graphics.setFont() does not accept just numbers (to only change the font size) in love.android right now.
louislingogo
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Re: font problems

Post by louislingogo »

iam also came across same problem.thanks for sharing :awesome: ,i think i just find the solution.
Mercedes B. McKinney
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Re: font problems

Post by Mercedes B. McKinney »

:cool: :cool: :cool: thanks found the solution to my problem :awesome: :awesome:
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