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introducing myself
Posted: Sat Nov 12, 2011 5:38 pm
by sebast
Hi all,
I don't have properly introduced myself yet. (I have little experience in social interactions over internet forums but I've seen people doing that on other forums)
I just finished my (too long) education (computer science, automatics) and want to orient my professional carreer toward game making. Making a game seems to be a good start for that. I looked at many game engines and finally choose LÖVE for lua's "lispesque" paradigm and because I was having a good feeling (must have been wrong, feel terribly unwelcome)(and THAT was overreaction... got it) about LÖVE's community. I read some tutorials and played a little with LÖVE engine. Congratulations guys for this pretty good job.
I'm actually looking for game development experience. I have few game ideas but the amount of time to realize them seems scary to me. Anyway, I feel more like participating in an existing project than starting one on my own at the moment.
I would be very glad to work on a lövely game project, with some experienced lövers.
Thanks for reading !
Re: introducing myself
Posted: Fri Nov 18, 2011 12:05 am
by cl-apps
Welcome, I'm new too and since I was reminded I havent posted I thought I should. I enjoy the lua language and the love project. Still haven't completed a project with it yet as I enjoy tinkering around
anyway, enough rambling...
Re: introducing myself
Posted: Fri Nov 18, 2011 1:15 pm
by GijsB
'a good feeling(must have been wrong, feel terribly unwelcome)'
i hope that is sarcasm :_:?
Re: introducing myself
Posted: Sat Nov 19, 2011 5:42 pm
by josefnpat
I dunno about terribly unwelcome, but most of us just keep to ourselves. We're pretty active on the IRC channel anyway.
As for "I'm actually looking for game development experience. ", my suggestion is to start out small, learn the proper syntax and design patters for love, and then after you have released a few projects, try looking for someone to work with
Re: introducing myself
Posted: Tue Nov 22, 2011 11:26 am
by sebast
GijsB wrote:'a good feeling(must have been wrong, feel terribly unwelcome)'
i hope that is sarcasm :_:?
yeah... I don't know... As I said, I have very little experience with social interactions over forums... I must admit I have little experience interacting with peoples AT ALL !
I think I was expecting more feedbacks, more quickly... but then I realized that I was just one drop in the ocean of "people-that-dreams-to-make-video-games".
I apologize for past and future extreme reactions from me.
josefnpat wrote:I dunno about terribly unwelcome, but most of us just keep to ourselves. We're pretty active on the IRC channel anyway.
As for "I'm actually looking for game development experience. ", my suggestion is to start out small, learn the proper syntax and design patters for love, and then after you have released a few projects, try looking for someone to work with
Not sure what you mean by "most of us just keep to ourselves"...
I am trying to learn. Take for exemple
http://love2d.org/forums/viewtopic.php? ... 078#p39856. I sadly had absolute zero feedback concerning the code, design or whatever...
Anyway, thank you I feel less alone now
I'll be back... with another crapy project... and you WILL comment it
Re: introducing myself
Posted: Tue Nov 22, 2011 4:31 pm
by josefnpat
My first project never got any posts
for weeks (aside from gijsb's), and I think it's because people didn't really know me very well.
In the end, I kept posting games and libraries on the foums, responding to other posts, helping forumers who I can help and joined the IRC channel, and things are much better now imo.
I'll never know if bartbes will ever like me, as I annoy him with bugs sometimes, but oh well
I think he's just dandy.
Re: introducing myself
Posted: Tue Nov 22, 2011 4:44 pm
by bartbes
Most people don't play everything, if your game goes under the radar.. it's sad, but it happens.
Even if played, there's plenty of times when a game is "okay", i.e. not making people super-excited, but also not having glaring mistakes. Saying "I played this" doesn't seem like a worthy post to most people.
Re: introducing myself
Posted: Tue Nov 22, 2011 4:53 pm
by tentus
If you look at
http://love2d.org/forums/viewtopic.php?f=5&t=2197 you'll see that a lot of the posts are by me, giving updates and asking for feedback and then long pauses with... nothing. I understand the frustration of no replies, but sometimes it just happens. People usually don't like posting when they don't have something meaningful to say.
Re: introducing myself
Posted: Tue Nov 22, 2011 9:11 pm
by GijsB
Well, of you post a project, and you want the opinion of people, ask specific, it works better
Re: introducing myself
Posted: Tue Nov 22, 2011 10:08 pm
by kikito
I was one of the ones posting on that forum, but your request was left unanswered. I did not have the time to review your code. Sorry that you felt unwelcome.
I'm actually very happy every time anyone uses any of my libs. Thanks for using it. I wish I had more time to help or review, but lately I'm having less and less time for this kind of things. And I don't even play Skyrim.
Again, sorry if I made you feel bad. Please receive my welcome. Also, your avatar is quite awesome.