help with simple networking without plugins.

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solstice games co.
Prole
Posts: 1
Joined: Wed Jun 26, 2013 12:30 am

help with simple networking without plugins.

Post by solstice games co. »

i am having trouble with networking. i have read the wiki page ( https://love2d.org/wiki/Tutorial:Networking_with_UDP )
but do not even know where to start. i am trying to make a program that can send text through LAN and to the other person running the same program.
i have tried figuring this out but it seems very confusing and i have not been able to figure out how to do this.
i am trying to figure out how to network for future uses, like a wifi tic tac toe.
i heard the love2d forums were full of brilliant people so i came here to try to figure this out.
i imagine it would start with something like:
msg=io.read()
but am not sure what to do next


also: is it possible to create a server for this so i can recive messages from.. say.. across town?
eventually i want to use the same concepts to make a mmorpg (i think thats the abbraviation anyway..) that people can play on.
off topic:
first post!! :awesome:
thanks in advance.
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jasonisop
Citizen
Posts: 93
Joined: Thu Jun 21, 2012 1:35 am

Re: help with simple networking without plugins.

Post by jasonisop »

If you read the wiki on networking and you still dont get it then your not ready to start work on it. First step would be reading up on lua, doing your first game like a simple single player tic tack toe. Then maybe work a two play networked version.

As for making a mmorpg, im not going to say you wont be able to, but its very super unlikely that you will. Can a single person make an mmorpg on their own? the answer is yes they can http://forums.mmoworkshop.com/trac/mom/phpbb, but that was one very talented person. As for doing it in lua/love that would make it even harder, its not the right tool for that job.
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