Aeternum Blammo
Originally, this was a small variation of GijsB's work, but it has progressed enough in my opinion to call it it's own game. Also, the codebase is in dire need of a rebase, that quite frankly I'm not interested in doing at the moment. Not to say the code isn't solid...
I've had quite a bit of playtesting done, and more feedback is welcome.
Features:
- Music from Starscream
Nice pixel art from random forums on the internet.
Four items (Fire Rate, Ship Speed, Ship repair, Ship Damage Boost)
Missiles and Mines
8 Different enemy types
Triple Alpha Parallaxing
Health Bars
Pause/Quit Screen
Bugs!
Controls
Right Mouse Button - Shoot To Cursor
Left Mouse Button - Move To Cursor
1 - Switch To Missiles
2 - Switch To Mines
f11 - Fullscreen
esc - Quit
Repo on Github