You could maybe extract every single frame from the video, and the audio, and then draw the frames sequentially and play the audio in-game. Not very practical but might just work.
veethree wrote:You could maybe extract every single frame from the video, and the audio, and then draw the frames sequentially and play the audio in-game. Not very practical but might just work.
Thank you for your suggestion.Although this method is a little cumbersome, but useful.