A5T3RÖ1D5: An ASTEROIDS Remake (Update: Version 4)
Posted: Sun Oct 02, 2011 2:48 am
Controls:
Up: Propel forward
Left/Right: Rotate ship
Down: Use boost
Space: Fire lasers
Version 1:
It took me under an hour. It's just something I made as practice, though I'm wondering if anyone can see this becoming something greater. My creativity generally lacks when it come to making simple games.
Description:
A blue square that can be controlled by the arrow keys.
(Curses, why can't I make .love files? (Figured out how, the world won't explode now.))
Version 2:
I put some more work into it, and made this. Now featuring a sleeker spaceship-like design.
Left and Right arrow keys to rotate, Up to propel, and Down to use a limited boost.
Version 2.1:
Added lasers, and sounds with the lasers. Unfortunately, each time a sound plays, it allocates about 500KB of memory for it. So, yeah... That's an issue.
Version 3:
Fixed the issue with the memory, I just had to use .ogg files.
Version 4:
Added asteroids, and thus it earns its name. However, there are no collisions or consequences for being hit by an asteroid. Additionally, the positions at which they spawn are a bit off...
Up: Propel forward
Left/Right: Rotate ship
Down: Use boost
Space: Fire lasers
Version 1:
It took me under an hour. It's just something I made as practice, though I'm wondering if anyone can see this becoming something greater. My creativity generally lacks when it come to making simple games.
Description:
A blue square that can be controlled by the arrow keys.
(Curses, why can't I make .love files? (Figured out how, the world won't explode now.))
Version 2:
I put some more work into it, and made this. Now featuring a sleeker spaceship-like design.
Left and Right arrow keys to rotate, Up to propel, and Down to use a limited boost.
Version 2.1:
Added lasers, and sounds with the lasers. Unfortunately, each time a sound plays, it allocates about 500KB of memory for it. So, yeah... That's an issue.
Version 3:
Fixed the issue with the memory, I just had to use .ogg files.
Version 4:
Added asteroids, and thus it earns its name. However, there are no collisions or consequences for being hit by an asteroid. Additionally, the positions at which they spawn are a bit off...