I decided to revisit the framework and thought a simple clone of Missile Command would help me get my sea legs.
https://github.com/chadpaulson/missile-command
Comments and contributors welcome.
Missile Command - simple clone
- chadpaulson
- Prole
- Posts: 3
- Joined: Fri Sep 16, 2011 4:11 am
Missile Command - simple clone
- Attachments
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- missile-command.love
- LÖVE 0.8 (and above)
- (201.68 KiB) Downloaded 357 times
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- missile-command.love
- LÖVE 0.7.2
- (202.29 KiB) Downloaded 509 times
Last edited by chadpaulson on Mon Aug 18, 2014 5:26 pm, edited 3 times in total.
- kikito
- Inner party member
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Re: Missile Command - simple clone
I think the first thing this needs is a way to limit the amount of missiles launched. Right now, it's only limitation is how fast I can tap space. Make a timer that limits the missile frequency (cron.lua can help you there btw), or assign a limited number of missiles per level, or both.
I remember that the enemy missiles "made an explosion themselves" when they were hit. It was one of my favorite parts - lots of explosions in the screen! This doesn't happen in your clone. Was it intentional?
Appart from those two things, it feels like a nice tribute. Well done!
I remember that the enemy missiles "made an explosion themselves" when they were hit. It was one of my favorite parts - lots of explosions in the screen! This doesn't happen in your clone. Was it intentional?
Appart from those two things, it feels like a nice tribute. Well done!
When I write def I mean function.
- SoggyWaffles
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Re: Missile Command - simple clone
Nice work! Brought back a lot of memories. Other than what kikito said I can't complain. Also nice to see another John Carpenter fan.
"Beneath the clouds lives the Earth-Mother from whom is derived the Water of Life, who at her bosom feeds plants, animals and men." ~Larousse
- chadpaulson
- Prole
- Posts: 3
- Joined: Fri Sep 16, 2011 4:11 am
Re: Missile Command - simple clone
Thanks for your feedback. I just pushed an update and uploaded a new love file based on your suggestions. I was going off of the Atari 2600 port which didn't include the chained explosions. The game is better for it, thanks again.
- chadpaulson
- Prole
- Posts: 3
- Joined: Fri Sep 16, 2011 4:11 am
Re: Missile Command - simple clone
Upon submitting to osgameclones, I noticed the game no longer worked in the current version of LÖVE. Attached is an update that will work in LÖVE 0.8 and above. The GitHub repo will be updated shortly.
- Attachments
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- missile-command.love
- (201.66 KiB) Downloaded 189 times
Re: Missile Command - simple clone
Cool!
I also started my Love adventures with a Missile command clone https://love2d.org/wiki/Missilium
I also started my Love adventures with a Missile command clone https://love2d.org/wiki/Missilium
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