Untitled game about shooting falling rectangles.
Posted: Thu Jun 06, 2013 4:36 pm
So this is a game sort of inspired by eamonn's "Mr. BallGuy" but with a few extra mechanics.
The objective is to collect as many coins as you can in one minute. Coins are dropped by the falling boxes if you shoot them, or collide with them. Red boxes drop more coins when shot, And damage the player when he collides with them, And the green boxes drop more coins when collided with.
Small update:
Changes:
-Notification thing relocated and given colors
-HUD added (explained below)
-Shooting by holding lmb made possible and ammunition limited
-Pickups added (not cars. Little blocks you pick up and they refill your health or ammunition)
-"focus" added which allows you to slow down time for a limited time
Updated controls:
-A and D or Left and right arrow keys to move
-W or UP to jump
-LMB to shoot
-P to pause
-Shift to enable "Focus" mode
Hud guide:
-White bar: Time
-Red bar: Health
-Green bar: Ammo
-Blue bar: Focus
Screenshots:
(Screenshots provided by qaisjp)
Game Controls:
Move left/right: A and D or the left and right arrow keys
Jump: Space or W
Shoot: LMB
Debug/Misc controls
Tab: toggle debug mode (hide random clutter of text in the top left corner)
ESC: Exit (only in debug mode)
O: Toggle shader
P: Toggle slow motion
N: Toggle player stuck to mouse (used to test stuff)
Known Issues:
-Game doesn't restart properly.
-Reflection disappearing before actual object.
The reason why i'm posting this so unfinished is like i said before, I want to make the gameplay as smooth as i can, So if you guys have any suggestions i'd love to hear them.
The objective is to collect as many coins as you can in one minute. Coins are dropped by the falling boxes if you shoot them, or collide with them. Red boxes drop more coins when shot, And damage the player when he collides with them, And the green boxes drop more coins when collided with.
Small update:
Changes:
-Notification thing relocated and given colors
-HUD added (explained below)
-Shooting by holding lmb made possible and ammunition limited
-Pickups added (not cars. Little blocks you pick up and they refill your health or ammunition)
-"focus" added which allows you to slow down time for a limited time
Updated controls:
-A and D or Left and right arrow keys to move
-W or UP to jump
-LMB to shoot
-P to pause
-Shift to enable "Focus" mode
Hud guide:
-White bar: Time
-Red bar: Health
-Green bar: Ammo
-Blue bar: Focus
Screenshots:
(Screenshots provided by qaisjp)
Game Controls:
Move left/right: A and D or the left and right arrow keys
Jump: Space or W
Shoot: LMB
Debug/Misc controls
Tab: toggle debug mode (hide random clutter of text in the top left corner)
ESC: Exit (only in debug mode)
O: Toggle shader
P: Toggle slow motion
N: Toggle player stuck to mouse (used to test stuff)
Known Issues:
-Game doesn't restart properly.
-Reflection disappearing before actual object.
The reason why i'm posting this so unfinished is like i said before, I want to make the gameplay as smooth as i can, So if you guys have any suggestions i'd love to hear them.