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Red uprising 1917

Posted: Fri May 31, 2013 7:49 pm
by jjmafiae
(first i accidentally put this in the wrong forum(support and dev) sry)

ive made this re-skin of wasteland of death(http://geggames.com/) (a whole new game)
called red uprising 1917 about a revolutionist.

and im not communist nothing more to say(but still a little bit red but who cares :D).

changes from my base game:
+heal button
+communist music
+a few new textures
+new background pictures
+less weapons

this is not done yet but heres a pre-release:
http://geggames.com/uprising.love

hope you enjoy the propaganda and leave some feedback/critics

Re: Red uprising 1917

Posted: Wed Jun 05, 2013 11:20 pm
by davisdude
You misspelled 'single player' on the menu. Also, you may want to consider making a different picture if they're killed.
Good game! Nice music!

Re: Red uprising 1917

Posted: Thu Jun 06, 2013 7:56 am
by Plu
Dead enemies can still hurt you. That's kinda weird...

Re: Red uprising 1917

Posted: Thu Jun 06, 2013 2:34 pm
by BulbaMander
I made it to wave 8 when the game crashed and I got this error

Code: Select all

Error: main.lua:196: attempt to index global 'OppressiveGloom' (a nil value)
stack traceback:
	main.lua:196: in function 'keypressed'
	[string "boot.lua"]:158: in function '?'
	[string "boot.lua"]:396: in function <[string "boot.lua"]:373>
	[C]: in function 'xpcall'
Good game though it was fun

Re: Red uprising 1917

Posted: Thu Jun 06, 2013 4:28 pm
by jjmafiae
BulbaMander wrote:I made it to wave 8 when the game crashed and I got this error

Code: Select all

Error: main.lua:196: attempt to index global 'OppressiveGloom' (a nil value)
stack traceback:
	main.lua:196: in function 'keypressed'
	[string "boot.lua"]:158: in function '?'
	[string "boot.lua"]:396: in function <[string "boot.lua"]:373>
	[C]: in function 'xpcall'
Good game though it was fun
gonna fix that

Re: Red uprising 1917

Posted: Thu Jun 06, 2013 4:28 pm
by jjmafiae
Plu wrote:Dead enemies can still hurt you. That's kinda weird...
gonna fix that