Page 1 of 1

Explosions (yay, we like them!)

Posted: Sun Jul 31, 2011 9:23 am
by lizard
At the 4KB Explosions Contest I made an example, based on Komoplode. Now I'm trying to make it more playable.
Controls - LMB - boom! RMB - create entity, r - reset, esc - quit.
If Love crashed with "Assertion: inRange failed..." try to reduce the amount of explosives.

PS. Yes, I know - it's a dirty hack to change the position of bodies.

Re: Explosions (yay, we like them!)

Posted: Sun Jul 31, 2011 7:43 pm
by GijsB
it's cool :D

but where can it be used for xD?

Re: Explosions (yay, we like them!)

Posted: Sun Jul 31, 2011 7:53 pm
by tentus
:( Auto-fullscreen is pretty much never a good idea. Please consider changing it to be an option, rather than a requirement.

Re: Explosions (yay, we like them!)

Posted: Sun Jul 31, 2011 7:54 pm
by Robin
tentus wrote::( Auto-fullscreen is pretty much never a good idea. Please consider changing it to be an option, rather than a requirement.
I share the sentiment.

You could simply scale the graphics.