Thoughts about love?
Posted: Wed Jul 27, 2011 9:36 pm
What made you come to love, do you like it, are you having problems with love, and why are you using love? What a lovely sentence?
Anyway, I have/been using game maker since 2004 and really hated the fact the exe's basically start at 2 friggin mb, now that's small but the same thing in love especially if it's just a blank room is barely nothing at all and it's still 2 friggin mb in game maker! That's the main reason why I'm using/learning love/lua not because game maker can not create the game I want as it most certainly can but if the game is set to be 80+ hrs long(obviously a rpg here) and take into account all the npcs, enemies, and rooms themselves the game is going to be gifuckinggantic! So I needed something that was just as good/easy as gml as game maker and that's how I found love.
The only problem I'm having is with maps as I can still see the black background when the map should only be what the screen/window shows and I haven't really found a solution for it yet..
Anyway, I have/been using game maker since 2004 and really hated the fact the exe's basically start at 2 friggin mb, now that's small but the same thing in love especially if it's just a blank room is barely nothing at all and it's still 2 friggin mb in game maker! That's the main reason why I'm using/learning love/lua not because game maker can not create the game I want as it most certainly can but if the game is set to be 80+ hrs long(obviously a rpg here) and take into account all the npcs, enemies, and rooms themselves the game is going to be gifuckinggantic! So I needed something that was just as good/easy as gml as game maker and that's how I found love.
The only problem I'm having is with maps as I can still see the black background when the map should only be what the screen/window shows and I haven't really found a solution for it yet..