Question regarding measuring units
Posted: Fri May 24, 2013 11:20 am
Hello again,
It's been a long time since I tried to communicate with this community. Previous experience wasn't very pleasing. But I hope to get some feedback this time.
(And again, I'm not a native english speaker. So I apologize for any mistakes in this and other posts. It's not on purpose.)
I'm currently working on my game project, and I already have a working math and physics in pure Lua. So it is time to move it into LOVE. But I am not very sure about measuring units LOVE use. As a matter of fact, my game use real-world measuring units, such as: meters, kilograms, meters per second, seconds.
So the question is: Am I constrained to pixels in LOVE, or pixel can represent any measuring unit (meter, for instance)?
I must apologize, as this question may seem noob-ish for you. But I hope you can help me in this matter. Thank you.
It's been a long time since I tried to communicate with this community. Previous experience wasn't very pleasing. But I hope to get some feedback this time.
(And again, I'm not a native english speaker. So I apologize for any mistakes in this and other posts. It's not on purpose.)
I'm currently working on my game project, and I already have a working math and physics in pure Lua. So it is time to move it into LOVE. But I am not very sure about measuring units LOVE use. As a matter of fact, my game use real-world measuring units, such as: meters, kilograms, meters per second, seconds.
So the question is: Am I constrained to pixels in LOVE, or pixel can represent any measuring unit (meter, for instance)?
I must apologize, as this question may seem noob-ish for you. But I hope you can help me in this matter. Thank you.