Page 1 of 3

Some Puzzle game

Posted: Fri Jul 22, 2011 12:18 am
by GijsB
Advise,things i should ad,etc please :)

if you dont know how the puzzle works it works like this :

the numbers give the amount of sqaures that should be clicked next to eightother in that row, so when you see a 1 and a 3, you should have 1 sqaure clicked, and thereafter 3 sqaures clicked next to eightother

Change the size of the puzzle with the up and down arrows!

Re: Some Puzzle game

Posted: Fri Jul 22, 2011 6:42 am
by hryx
Sweet, I love puzzle games. This reminds me of the demo game "No" that comes with Love.

Bug: Sometimes, a row will not show a hint.

Suggestions:
- Current colors are confusing. The black-on-black doesn't make it obvious which state is off and which is on. Also, the red circle -- red indicates what it should, but circle seems to indicate... the opposite?
- Graphic style. The images are blurry from being anti-aliased when sized up. Just use an image which is already the size it will be in the end.
- Remove the final comma in each numeric hint. When I see "1,2," it looks like that the last item is missing.

Re: Some Puzzle game

Posted: Fri Jul 22, 2011 9:03 am
by Robin
hryx wrote:Bug: Sometimes, a row will not show a hint.
That's not a bug, that's how you know it is all white. Although perhaps it would be clearer to display a "0" instead in that case.
hryx wrote:- Remove the final comma in each numeric hint. When I see "1,2," it looks like that the last item is missing.
Related: use table.concat:

Code: Select all

function findnumberx(x)
	local n = {}
	local c = 0
	for i,v in pairs(BOXES) do
		if v.X == x then
			if v.O == 1 then
				c = c+1
			else
				if c > 0 then 
					table.insert(n, tostring(c))
				end
				c = 0
			end
		end
	end

	if c > 0 then
		table.insert(n, tostring(c))
	end

	return table.concat(n, ",")
end
and similar for findnumbery.

Re: Some Puzzle game

Posted: Fri Jul 22, 2011 12:41 pm
by GijsB
oke, i'll do that, thanks :D

and here it is :

Re: Some Puzzle game

Posted: Fri Jul 22, 2011 1:51 pm
by Trappingnoobs
I like it :-)

If you're going to release new updates, a bigger grid size option would be a good idea.

Re: Some Puzzle game

Posted: Fri Jul 22, 2011 1:59 pm
by GijsB
in the game code you can actualy already ychange the size ;)

(change diffeculty)

Re: Some Puzzle game

Posted: Sun Jul 24, 2011 1:59 pm
by GijsB
(i thought the rule was that you can post again after 24 hours, so...)
what shall i do next with my puzzle game?

Re: Some Puzzle game

Posted: Sun Jul 24, 2011 2:02 pm
by Trappingnoobs
GijsB wrote:(i thought the rule was that you can post again after 24 hours, so...)
what shall i do next with my puzzle game?
I know it'd be extremely (Problably) hard to code, but make it so that it's logically possible rather than primarily guesswork.

Or at least FORCE it to make one row/column easy, for example, on a 7x7 grid, make one say "3,3" or "1,1,1,1" so that it's obvious where they go.

Re: Some Puzzle game

Posted: Sun Jul 24, 2011 2:35 pm
by GijsB
btw, thats not hard to code at all ;)

edit : here it is =D

Re: Some Puzzle game

Posted: Mon Jul 25, 2011 7:44 pm
by GijsB
(24-hour)
i made is so when you press 'w' or 'up' you make the puzzle bigger, and when you press 's' or 'down' you make the puzzel smaller