Framerate Drop [Solved]
Posted: Thu May 02, 2013 8:32 pm
Hey all
I'm new to LOVE. And I'm kind of new to lua too (though I've done some in Minecraft ComputerCraft mod). However I have lots of experience in c# / XNA and some in c++ and a few others. Anyways so I'm not new to coding just mainly new to this field.
Anyways I started creating some simple little things in love in order to learn the system and I started noticing that I would get random framerate drops in my games Now I know I can use dt to regulate movement of stuff when this happens but I wanna know what's causing such a large drop.
I haven't measured how much it drops but it's noticeable to my eyes and it seems to happen randomly but around intervals of like 5-10 seconds. However in between these drops it runs completely fine (probably around 60 frames I'm guessing). I am running a windows 7 laptop with a core i7. If you need any more details about my system let me know.
Also I included one of the .love files it was happening in so you could test it. However I don't think it's my code that the problem because it doesn't do too much heavy calculations and also it happens with all .love games on my system.
Anyways thanks for the help in advance! And I look forward to working with the community!
I'm new to LOVE. And I'm kind of new to lua too (though I've done some in Minecraft ComputerCraft mod). However I have lots of experience in c# / XNA and some in c++ and a few others. Anyways so I'm not new to coding just mainly new to this field.
Anyways I started creating some simple little things in love in order to learn the system and I started noticing that I would get random framerate drops in my games Now I know I can use dt to regulate movement of stuff when this happens but I wanna know what's causing such a large drop.
I haven't measured how much it drops but it's noticeable to my eyes and it seems to happen randomly but around intervals of like 5-10 seconds. However in between these drops it runs completely fine (probably around 60 frames I'm guessing). I am running a windows 7 laptop with a core i7. If you need any more details about my system let me know.
Also I included one of the .love files it was happening in so you could test it. However I don't think it's my code that the problem because it doesn't do too much heavy calculations and also it happens with all .love games on my system.
Anyways thanks for the help in advance! And I look forward to working with the community!