Programming robots... to battle to the death!
Posted: Tue Apr 23, 2013 5:08 pm
Hey peeps, I figured I'd formally say hello. I mentioned in a previous post that I'm working on a game with someone from this forum. Love is an excellent little framework, and I'm even looking at porting it to an awful heap of junk hardware for work, but I can't really go into that too much right now.
Anyways, I thought I post up this awesome little link for a bot programming framework written in Lua. The basic idea is you have a "stage" or "world" and using an API can create a little robot to interact in the world, to solve mazes or battle other bots written by your friends, or enemy's .
https://github.com/Voidious/BerryBots
Its an old idea, there were programs like this way back in the 70's & 80's. Oh also, check out these other framework, one written in Scala and the other in Java/C#
http://scalatron.github.io/
http://robocode.sourceforge.net/
Anyways, I thought I post up this awesome little link for a bot programming framework written in Lua. The basic idea is you have a "stage" or "world" and using an API can create a little robot to interact in the world, to solve mazes or battle other bots written by your friends, or enemy's .
https://github.com/Voidious/BerryBots
Its an old idea, there were programs like this way back in the 70's & 80's. Oh also, check out these other framework, one written in Scala and the other in Java/C#
http://scalatron.github.io/
http://robocode.sourceforge.net/