Why no SSE2 on Windows?
Posted: Thu Apr 18, 2013 10:47 pm
The Visual Studio project for 0.8.0 is set not to use SSE2. I just wonder why.
Lua uses "double" (C speak) as its native number type and SSE2 really speeds up all operations on doubles.
Lua uses "double" (C speak) as its native number type and SSE2 really speeds up all operations on doubles.