Ultimate Löve Toy (kinect + mindstorm nxt 2.0)
Posted: Thu Jun 23, 2011 11:03 pm
I just finished the first milestone in building the ultimate love toy.
I added kinect and mindstorm nxt 2.0 support into love (both native löve modules).
Code: https://bitbucket.org/hagish/love-kinect-mindstorm
It's based on the current love tip (rude/love at bitbucket). At the moment the code is linux only, but it should be possible to port it to other systems.
Kinect support is based on libfreenect and nxt2 on a win/linux lib (i don't have a clue if there is mac support).
Current kinect features:
* Cam image
* Depth image
* Set LED status
Current mindstorm nxt 2.0 features:
* Connect via Bluetooth
* Control 1-3 motors
* Receive sensor information
The attachment contains the löve no-game screen with the 2 kinect cam images. And if this would be a video you could see that the planet rotates if you hold sensor button 1 and stops if you release it.
I'll add some documentation and stuff and then I'll upload it to bitbucket.
---
I added kinect and mindstorm nxt 2.0 support into love (both native löve modules).
Code: https://bitbucket.org/hagish/love-kinect-mindstorm
It's based on the current love tip (rude/love at bitbucket). At the moment the code is linux only, but it should be possible to port it to other systems.
Kinect support is based on libfreenect and nxt2 on a win/linux lib (i don't have a clue if there is mac support).
Current kinect features:
* Cam image
* Depth image
* Set LED status
Current mindstorm nxt 2.0 features:
* Connect via Bluetooth
* Control 1-3 motors
* Receive sensor information
The attachment contains the löve no-game screen with the 2 kinect cam images. And if this would be a video you could see that the planet rotates if you hold sensor button 1 and stops if you release it.
I'll add some documentation and stuff and then I'll upload it to bitbucket.
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