Sound Stealth
Posted: Thu Apr 04, 2013 11:36 am
I've made a prototype for a game I've been thinking about. The idea is that you can't see your enemies, but you can hear them. This means they can also hear you. There is no art as I'm not sure if other people will find the game easy to understand but want to found out if they will.
The circle around your player is the sound you are making, walking will make you quieter, running will make you louder. If this circle goes over an enemy they will hear you. If the sound an enemy is making goes over your character you can hear them, and thus know where they are. In each level you have to get to the goal, the white square.
Controls:
WASD - Movement
Space - Sprint
Shift - Sneak
R - Retry
/ - Shows the enemies (De-bug purposes)
The circle around your player is the sound you are making, walking will make you quieter, running will make you louder. If this circle goes over an enemy they will hear you. If the sound an enemy is making goes over your character you can hear them, and thus know where they are. In each level you have to get to the goal, the white square.
Controls:
WASD - Movement
Space - Sprint
Shift - Sneak
R - Retry
/ - Shows the enemies (De-bug purposes)