I believe I asked about this early on, but it's coming up again...
I would really like to have the option to let users drag my application windows to be whatever size/shape they prefer. I'd also like to spawn a couple of independent windows. What's the official word on how well these concepts fit into love's grand vision?
--Mr. Strange
Windows!
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- qubodup
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Re: Windows!
If I am not mistaken, it is impossible to do platform-independant windowing. And even if it is possible, the avantgarde-windowmanager (ratpoison, awesome...) users will most likely curse you.
Allowing to change the window size would be nice. Especially because some window managers ignore whether or not they are allowed to do it (thankfuly).
Multi-window. Hm. Multiple LOVE instances? Would that be a good solution?
Allowing to change the window size would be nice. Especially because some window managers ignore whether or not they are allowed to do it (thankfuly).
Multi-window. Hm. Multiple LOVE instances? Would that be a good solution?
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Re: Windows!
LOVE uses SDL, which is (currently) only able to open one window at a time. I think you are out of luck until SDL is updated. Resizing should be possible though, but there probably needs to be a window-resize-callback function aswell so i guess it requires quite a few changes to LOVE
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