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Building for mac app store?

Posted: Mon May 16, 2011 1:14 pm
by Zack
Hey guys. I am just wondering if it is possible to build love apps/games for distribution to the mac app store ?

Many thanks in advance

Re: Building for mac app store?

Posted: Mon May 16, 2011 2:01 pm
by nevon
Yes it is.

Re: Building for mac app store?

Posted: Mon May 16, 2011 4:16 pm
by Zack
nevon wrote:Yes it is.
Awesome :) I presume apps can also be built for Windows.

Any guides on the building process for the app store ? Thanks again

Re: Building for mac app store?

Posted: Mon May 16, 2011 5:07 pm
by bmelts
It's not quite as easy as just making a .app, unfortunately. Thanks to the way the Mac App Store works, there's various certificates and flags and stuff that can only be worked with inside Xcode.

I don't have a Mac Developer Account (yet?), so I couldn't tell you how to actually go about doing it, but it'll - at a minimum - require downloading the LÖVE repo (probably from a tagged version to avoid prerelease bugs) and using the included Xcode project as a starting point. From there, I'm afraid you're basically on your own for now. Unless someone wants to donate $99 to me so I can get an account and work it out :P

Re: Building for mac app store?

Posted: Mon May 16, 2011 5:17 pm
by Zack
Thanks :)

I know about the actual building for mac app store process, I just worded my question wrong.

All i wanted to know really was if you can build a love project using xcode, the rest takes care of itself when you know what your doing :p
From your original answer that is a resounding yes so thats great.

Thanks

Re: Building for mac app store?

Posted: Mon May 16, 2011 7:55 pm
by slime
It may help those of us looking to eventually put games on the Mac App Store if you were to outline the steps necessary to convert a LÖVE project to an app that meets their guidelines (or a link to get people started). :)

Re: Building for mac app store?

Posted: Mon May 16, 2011 8:37 pm
by Lafolie
Yeah, this is a very interesting idea. Guidelines would be great. If I had the $99 I'd donate to anjo right away, it would be beneficial for the whole community. Not only that, but it's motivational knowing that Löve games can indeed make it to the App Store. Nevon and bartbes have already proved that games can make it to the Ubuntu Software Centre as a commercial app. It would be fantastic to see something on the App Store too.

Re: Building for mac app store?

Posted: Mon May 16, 2011 9:09 pm
by Robin
You know, if every Mac lover willing and able to donate a small amount of money to anjo, you might get to $99 rather quickly. ;)

Re: Building for mac app store?

Posted: Mon May 16, 2011 9:15 pm
by Lafolie
Robin wrote:You know, if every Mac lover willing and able to donate a small amount of money to anjo, you might get to $99 rather quickly. ;)
I would donate as much as I can, but bank statement currently reads £0.59 so... yeah :P In fact I was going to propose a donation box or something, but decided against instigating this myself since I wouldn't be able to donate :( That wold be like setting up the League of Nations and then not joining it, heh. When I have the monies I'll gladly donate. And eh, this isn't just for "Mac lover"s either, remember :nyu:

Re: Building for mac app store?

Posted: Mon May 16, 2011 9:17 pm
by nevon
Lafolie wrote:And eh, this isn't just for "Mac lover"s either, remeber :nyu:
I think he meant "Mac lover" as in developer using LÖVE on the Mac platform.