Eternity
Posted: Thu Apr 28, 2011 5:57 pm
When we are invited to someone's home we should bring some gift (preferably a desert). Since this is my first post, I'd like to show the beginning of my project.
I've been following love for a long time, until now finally I started to learn lua.
I plan to make something like a Elite 2D clone (http://en.wikipedia.org/wiki/Elite_%28video_game%29), one of the best games ever made. My first attempt was in Game Maker, dropped when I left Windows. Last year I tried Game-editor. Very nice but with a terrible interface to do serious programing (this doesn't mean I do serious programming).
Right know I have a ship with a particle engine. To continue, I must use Objects. For example, I need do create child objects whose position and other properties are related to parent objects (sun, planets, moons,...), so I'll try middleclass or hump.class. Next, Collisions and gravity, Last, trade and economy.
Eternity will be the name of the game (or the time it will take to make it).
Controls: Cursor keys.
Comments appreciated.
Thank you guys. I hope I can contribute in the future.
Linux-man
Controls:
When docked: Space to launch.
Controls are: cursor keys, space to phaser/laser. m to missiles
Cursor keys to move around the galaxy chart and up/down some lists (equipment, ships, load game)
"Double click" down to stop the engine
"Double click" up to get an expensive turbo (only when bought)
Access Menus with 1-8 keys or click in menu when docked
9/0 - 10x time change. Keyboard don't work when you are asleep (that's right, you are in a cryogenic coma).
z and x to zoom out/in (view, Long Range Scanner and Galaxy chart)
c - Normal scanner scale (10000 or 100000) 10000 will be useful for future mining, docking and close combat.
s - Normal scanner information cycle
n - Laser cycle (front, rear,...)
a- Autopilot on/off. Must choose a destination on Long range scanner with left click. right click to delete)
j- Jump to hyperspace (only when cockpit J green - enough fuel, star system selected, far from the sun)
Scanner and Galaxy chart - left click on star/planets to get information / select star system to jump. Right click to deselect.
To dock you must be bellow some relative velocity from the station. Cockpit D green/yellow tells you're OK.
Market and equipment: Buy/sell with left/right click
Equipment sold at half the price.
I'll complete the list as I remember...
I've been following love for a long time, until now finally I started to learn lua.
I plan to make something like a Elite 2D clone (http://en.wikipedia.org/wiki/Elite_%28video_game%29), one of the best games ever made. My first attempt was in Game Maker, dropped when I left Windows. Last year I tried Game-editor. Very nice but with a terrible interface to do serious programing (this doesn't mean I do serious programming).
Right know I have a ship with a particle engine. To continue, I must use Objects. For example, I need do create child objects whose position and other properties are related to parent objects (sun, planets, moons,...), so I'll try middleclass or hump.class. Next, Collisions and gravity, Last, trade and economy.
Eternity will be the name of the game (or the time it will take to make it).
Controls: Cursor keys.
Comments appreciated.
Thank you guys. I hope I can contribute in the future.
Linux-man
Controls:
When docked: Space to launch.
Controls are: cursor keys, space to phaser/laser. m to missiles
Cursor keys to move around the galaxy chart and up/down some lists (equipment, ships, load game)
"Double click" down to stop the engine
"Double click" up to get an expensive turbo (only when bought)
Access Menus with 1-8 keys or click in menu when docked
9/0 - 10x time change. Keyboard don't work when you are asleep (that's right, you are in a cryogenic coma).
z and x to zoom out/in (view, Long Range Scanner and Galaxy chart)
c - Normal scanner scale (10000 or 100000) 10000 will be useful for future mining, docking and close combat.
s - Normal scanner information cycle
n - Laser cycle (front, rear,...)
a- Autopilot on/off. Must choose a destination on Long range scanner with left click. right click to delete)
j- Jump to hyperspace (only when cockpit J green - enough fuel, star system selected, far from the sun)
Scanner and Galaxy chart - left click on star/planets to get information / select star system to jump. Right click to deselect.
To dock you must be bellow some relative velocity from the station. Cockpit D green/yellow tells you're OK.
Market and equipment: Buy/sell with left/right click
Equipment sold at half the price.
I'll complete the list as I remember...