Sokoban Clone (more of a tech demo than anything)
Posted: Tue Feb 26, 2013 9:53 pm
So i haven't programmed in a while, And because of that i decided to write a little sokoban clone. It's far from finished and only has 1 level (there's 2 in the game files, But no way to get to the 2nd one without altering the code, and I'm not sure the 2nd one is possible), But the basic mechanics work. And the reason i'm posting this is cause i'd like some feedback on the code. There are probably better ways to do a lot of the things I'm doing, And I'd like to know what those ways are
So if you have time to look over my code and perhaps give some feedback/suggestions, I'd highly appreciate it.
EDIT: Forgot to mention the controls, WASD or arrow keys
So if you have time to look over my code and perhaps give some feedback/suggestions, I'd highly appreciate it.
EDIT: Forgot to mention the controls, WASD or arrow keys