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How to make code for Pokemon-esque movement

Posted: Wed Sep 29, 2010 3:47 am
by 8t
So I'm trying to make a world like in Pokemon or 2d Final Fantasy games where all the sprites always end up on squares, but I'm having no luck. I'm sure that someone has done this before with love and I'd appreciate if they'd share their method.

Re: How to make code for Pokemon-esque movement

Posted: Wed Sep 29, 2010 4:12 am
by TechnoCat
http://love2d.org/forums/viewtopic.php? ... it=pokemon
It is old and the links are missing, but I still have it. It is for LOVE 0.5.0
pokemon050.love
LOVE 0.5.0
(12.12 KiB) Downloaded 197 times
EDIT: His links actually still work.