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Space Attackers

Posted: Fri Jul 16, 2010 8:28 pm
by Luiji
2 hours spread amongst 3 days, and now it is usable, but it also runs like crap so I'm not posting it yet. Just letting you know about my...

Space Invaders Clone!

It's fun to play, but I was so disorganized while coding it the code is total CRAP. I'm going through all of it trying to make it run faster, and implementing speed-up functionality through dynamic geometry precalculation (if you don't know what that is, it's because I made the name up).

So, I'll just leave you guys with a screenshot!

Re: Space Attackers

Posted: Fri Jul 16, 2010 8:48 pm
by knorke
quick! You can still turn it into a breakout game! ;)
good luck.

Re: Space Attackers

Posted: Fri Jul 16, 2010 11:30 pm
by Luiji
Hm...with all of the mathematical code already put in, changing tactics would be a waste, however some of the code can still be reused in a breakout clone. I'll work on Breakout after Boxdude is finished.