Profiler

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Luiji
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Profiler

Post by Luiji »

Are there any profiling tools for LOVE games?
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vrld
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Re: Profiler

Post by vrld »

I have come here to chew bubblegum and kick ass... and I'm all out of bubblegum.

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Luiji
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Re: Profiler

Post by Luiji »

That's not what I meant, I meant a program that times how long each method of my game takes and how much memory each uses. It's good for finding memory leaks and stuff.
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TechnoCat
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Re: Profiler

Post by TechnoCat »

Memory leaks in Lua?
PiL: 17 - Weak Tables
PiL wrote:Lua does automatic memory management. A program only creates objects (tables, functions, etc.); there is no function to delete objects. Lua automatically deletes objects that become garbage, using garbage collection. That frees you from most of the burden of memory management and, more important, frees you from most of the bugs related to that activity, such as dangling pointers and memory leaks.
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Luiji
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Re: Profiler

Post by Luiji »

Leaks were just an example of what a profiler does.
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Elvashi
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Re: Profiler

Post by Elvashi »

While leaks are something of a non-issue in Lua, for once I'm actually going have to agree with Luiji, Love needs a profiler. if it has one, then it needs to be more widely mentioned.
Guessing at what is and isn't performant is largely a fool's game, but we don't really have the tools to easily do otherwise.
"We could make a program for doing this for you, but that is for the LÖVE IDE, planned to be released in March 2142." ~mike
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Luiji
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Re: Profiler

Post by Luiji »

Elvashi wrote:for once I'm actually going have to agree with Luiji
The "for once" is unrequired and only achieves making me feel bad about myself.

Love should have profiling built in, since it would be hard to implement any other way.
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bartbes
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Re: Profiler

Post by bartbes »

Not true, why can't an external lib do this?
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hertzcastle
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Re: Profiler

Post by hertzcastle »

it can already be done, but built in stuff is always more lovely.
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vrld
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Re: Profiler

Post by vrld »

I don't think there should be a profiler in love, as this is not relevant to the gamer.
Lovers should be able to use something like this: http://luaprofiler.luaforge.net/ or this: http://www.lua.org/pil/23.3.html if they need to.
I have come here to chew bubblegum and kick ass... and I'm all out of bubblegum.

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