UaLove - A library that changes the way you LÖVE
Posted: Tue Jun 15, 2010 1:53 pm
UaLove is an initiative taken by me to make LÖVE more fit to my needs.
It changes the global callback solution to a hook-oriented way to develop games.
Example:
The code is public domain so you can use it however you like.
Current features:
- Hooks
- Basic game states
- pixelMap
Future features:
- More drawable primitives
- UI library
You can download, fork and make bug reports over at the Github page.
If you want an example of a full game, check out LoveSpin.
It changes the global callback solution to a hook-oriented way to develop games.
Example:
Code: Select all
hook.add("draw", function()
love,graphics.print("Hello World!", 400, 300)
end, "helloworld-draw")
Current features:
- Hooks
- Basic game states
- pixelMap
Future features:
- More drawable primitives
- UI library
You can download, fork and make bug reports over at the Github page.
If you want an example of a full game, check out LoveSpin.