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spritebatch and setcolor

Posted: Sun Feb 28, 2010 10:04 pm
by dotoli
hello there. new to Löve but already löving it!

I've been using a spriteBatch to render my tiles but I can't seem to use setColor to tint the tiles. Is there no way of doing this or am i missing something?

If there is no way of doing this, i'm guessing I would have to just do without spritebatches and just draw images/quads directly so that they can be affected by setColor


thanks!