spritebatch and setcolor
Posted: Sun Feb 28, 2010 10:04 pm
hello there. new to Löve but already löving it!
I've been using a spriteBatch to render my tiles but I can't seem to use setColor to tint the tiles. Is there no way of doing this or am i missing something?
If there is no way of doing this, i'm guessing I would have to just do without spritebatches and just draw images/quads directly so that they can be affected by setColor
thanks!
I've been using a spriteBatch to render my tiles but I can't seem to use setColor to tint the tiles. Is there no way of doing this or am i missing something?
If there is no way of doing this, i'm guessing I would have to just do without spritebatches and just draw images/quads directly so that they can be affected by setColor
thanks!