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Jelly Physics in Löve

Posted: Thu Feb 18, 2010 4:22 pm
by Ilukha
I really like Walaber's JellyPhysics and Löve. And I'm thinking of putting them together. Do you think it's a good idea?

The easiest way to do it, it seems, is to make a completely separate wrapper - love.jellyphysics. So it will be possible to run a box2d world or a jelly world independently from each other. Integrating jelly into box2d might be a pain (well, just more work). But I suspect that Lua class names will still collide, and I'll have to name jellyphysics.world class as "JellyWorld", for instance. Or Lua does support namespaces properly?