Jelly Physics in Löve
Posted: Thu Feb 18, 2010 4:22 pm
I really like Walaber's JellyPhysics and Löve. And I'm thinking of putting them together. Do you think it's a good idea?
The easiest way to do it, it seems, is to make a completely separate wrapper - love.jellyphysics. So it will be possible to run a box2d world or a jelly world independently from each other. Integrating jelly into box2d might be a pain (well, just more work). But I suspect that Lua class names will still collide, and I'll have to name jellyphysics.world class as "JellyWorld", for instance. Or Lua does support namespaces properly?
The easiest way to do it, it seems, is to make a completely separate wrapper - love.jellyphysics. So it will be possible to run a box2d world or a jelly world independently from each other. Integrating jelly into box2d might be a pain (well, just more work). But I suspect that Lua class names will still collide, and I'll have to name jellyphysics.world class as "JellyWorld", for instance. Or Lua does support namespaces properly?