ground friction
Posted: Wed Feb 17, 2010 1:08 pm
Hello everyone
What I'm trying to do is a game, visible from upper side. It will be curling-like game with sliding balls.
I don't need gravity but collision detection and friction is needed.
For example I throw a ball and it slides on rough surface (all seen from upper side). I want this ball to stop, because of surface roughness. Is there a simple way to do that with love?
PS: I tried to use sensors but it is complicated solution (collision detection, setting velocity manually, etc...). I need something more simple.
from bubor with love
What I'm trying to do is a game, visible from upper side. It will be curling-like game with sliding balls.
I don't need gravity but collision detection and friction is needed.
For example I throw a ball and it slides on rough surface (all seen from upper side). I want this ball to stop, because of surface roughness. Is there a simple way to do that with love?
PS: I tried to use sensors but it is complicated solution (collision detection, setting velocity manually, etc...). I need something more simple.
from bubor with love