love benchmark.love text
love benchmark.love image
love benchmark.love animation
love benchmark.love primitive
love benchmark.love empty
love benchmark.love mandelbrot
OS: Windows XP 32bit
CPU: AMD Phenom X4 955 running at about 3.21Ghz per cpu.
Ram: 3.25 GB
GPU: ATI Radeon HD 4890 1GB GDDR5
Desktop resolution: 2560x1024x75hz (Not sure if this matters much but just in case)
I hope something useful comes out of this. Not sure what
I added 3 more benchmarks and tweaked all the benchmarks to be close to 50 FPS on my system where possible so that others with a slower systems get a faster benchmark.
I added a simple object counter that indicates how many operations or objects have been done.
Since the benchmarks themselves have been altered all previous results are false.
I updated the first post with new benchmark file and results. I'm curious to see what your results will be.
Text 6678 16.86 fps -- CPU bound (97%)
Image 24930 6.09 fps -- the FPS are change from 15 to 3 and back according to the image size.
Animation 22215 4.77 fps --same as above, with a 16-3 range The CPU usage remains low, though, so it's either a GPU or a RAM<->VRAM bottleneck
Primitive 191013 26 fps -- CPU bound (97%)
Empty 0 114 fps -- Uses ~ 88% of the CPU.
Mandelbrot 14003 0.05 fps -- 100%-102% (100% means that one core is used at full capacity)
I've taken the liberty of making an automated benchmarker version, It goes through all six tests and saves a benchmark in a file called ''resultsReadable.txt" in the save directory; Heres a preview:
Ubuntu 8.10 w/ 1.6 GHz AMD processor and 512 MB; a laptop computer
ATI Radeon X600 Gfx card; X11 with 1280 x 800 resolution desktop
Using LÖVE 0.6.2 compiled from the source package