I'm looking for the list of requirements of löve in the web but I can't find nothing precise. I imagine that it's only necessary 2D aceleration (or a little more for special effects and that kind of things), Am I right?
Thanks a lot.
Hi, what about of the requirements of löve?
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Re: Hi, what about of the requirements of löve?
Well that's a loaded question. Can you not download it and try it out yourself? It uses hardware acceleration for graphics, but some computers can't handle the higher-end stuff like Canvases and PixelEffects. But not every game uses these and sometimes the developer is nice enough to provide alternative methods for unfortunate users.
Basically it requires a computer with a monitor. How powerful a computer depends on the game you are making.
Basically it requires a computer with a monitor. How powerful a computer depends on the game you are making.
Re: Hi, what about of the requirements of löve?
LÖVE will run on anything with OpenGL 1.2 and higher (It works with 1.1, but there is a small issue with it). OpenGL is actually a 3D graphics library and the system will need a graphics card with a driver that has proper support for OpenGL. Some of the older (buggy) drivers may show some problems, but the recent stuff should all work.
And like Jasoco said, the CPU doesn't have to be too powerful. For example, I can run Mari0 on a Pentium II with a GeForce3 and it's still playable.
And like Jasoco said, the CPU doesn't have to be too powerful. For example, I can run Mari0 on a Pentium II with a GeForce3 and it's still playable.
Shallow indentations.
Ok
Thank you very much, I ask this cuestion because I will prepare an investigation project about löve (is for school).
jeje
"boolsheet" I've just understand
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