Advanced Tiled Collider (ATC) is a collision module for Advanced Tiled Loader. It specializes in collision detection and resolution of tiles. I thought it'd be nice if there was a collision library to assist Lovers when using ATL.
Much thanks to Kadoba and other contributors for your work and libraries!
Features:
Fully compatible with ATL 0.12 (Untested for other versions)
Customizable collision callback for all sorts of possibilities
Supports the use of vertical/horizontal height maps for slopes
Continuous collision detection ensures that nothing is missed
nice to see you have some of the same problems I did, such as having the sprite stay on the ground when going down hill. Trying to jump up when going uphill, etc.
Hi there,
I'm using your 'ATC' library for a simple platformer.
I had the 'tile collider' installed previously and switched to this because it should mean less work as I add levels.
One thing I am wondering, is could you please help me with setting up a one way tile class that allows the player character to jump up through but not fall down through a tile?
Thank you for this library and thank you for your time.