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C++ Map Maker

Posted: Fri Jan 04, 2013 2:56 am
by Mogex
Ok, I've decided to begin work on a C++ written map maker for a game that I'm developing and I'm wondering how exactly this is going to go on through and how I could make Love2D somehow understand some C++ imput to build the map and objects of the map.

That is all for now.

Re: C++ Map Maker

Posted: Fri Jan 04, 2013 9:30 pm
by mathacka
I'm not sure I'm understanding your question, in what way will you be using c++, why couldn't you use a (*.txt) file and then input the parameters you need like:

inside the (*.txt) file

Code: Select all

blocknum: 1
image: 3
pos: 32 32
collidable: 1

blocknum: 2
image: 2
pos: 64 0
collidable: 0