Thanks all for your input.
kikito wrote:Hi there!
I could not download the file, probably because of a download limit of some sort. Will try it later.
In the meantime, in your page you say that the user needs
This is absolutely weird.
Ok, I uploaded all files to another upload server.
The new links are in the webpage, try them, and if you have any problem, please let me know.
kikito wrote:
To play it you need a LUA interpreter that is 100% compatible with LUA 5.1, and LÖVE engine
Are you certain about this? I ask because LÖVE comes with its own version of Lua, you normally don't need to install a separate one. (Also, its Lua, not LUA)
Ok, I deleted that phrase from the description. I thought I need some Lua interpreter to run LÖVE.
Thanks for the tip.
coffee wrote:Nice to see in last times "classic" roguelikes appear in LOVE. I didn't have the time to test it much but I liked what I saw. One (big) complain only for now: the "free" key control could be somewhat dangerous. People need to have very careful, don't relax and make wrong moves. Well because that could be the same as our death in the game. So a love.keypressed type of control option would be good. And congratulations! Hope see improvements and further development on this.
Thanks for feedback.
Yes, it could be dangerous. But the problem of making the movement in love.keypressed is that moving large corridors or places could be a bit tedious and the player would need to press the key to move a lot of times. So I decided the free movement could be better or more comfortable for moving.
But depending on what the community says, I may change it :-)
In fact, I used the love.timer.sleep for reducing the CPU time consumption, but I don't know if it is necessare or if LÖVE itself controls this. Usually, in other languages, such as FreeBasic, it is necessary to set this so the CPU is not used completely.
coffee wrote:
Another problem:
1 to 5 [in numeric keyboard] Uses the specified potion
Sadly a lot of notebooks/portables don't have numeric keyboard and you already use numeric keys for weapons. I'm playing with a regular desktop Mac and as many without extra numeric keys so can't use potions.
BTW only healing potions are implemented, although the next release I will try to finish them all.
I also thought about laptops with num. keyboard. I guess what keys could be used instead of them, not being normal numbers or function keys, that are already taken. Maybe QWERTY, but right now i'm not sure if all those keys are free.
I will definitely look into this.
Roland_Yonaba wrote:I tried it many times, I couldn't download it.
I can't even get connected to opendrive.com.
Can't just post the *.love here ?
I changed the links in the webpage.
Also I post the .love in the first post.
I'm not sure what is wrong with opendrive... I tried from my PC and from work and was working well...
Try the new links.