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"Kata vs. Kata" -- input-recording fighting game (finished)
Posted: Sun Dec 09, 2012 9:21 pm
by Berzee
Hi everyone! I am pleased to show you my first creation using LOVE (and Zoetrope) --
Kata vs. Kata!!!!1
It's...I don't know if it has a genre name. =P It's a fighting game where both players enter a string of moves and see how they turn out -- in effect, devising the most unbeatable of katas and seeing how ridiculously it works out when strictly followed in practice. =P Here is a video of me vs. my wife...
[youtube]
http://www.youtube.com/watch?v=xPQgdycs ... e=youtu.be[/youtube] (how do I embed a thing heeeelp!)
If you have someone else sitting around the house that you can play with, and are so inclined, give it a whirl and let me know what you think. ^__^ Here's the links to the .exe and the .love file
http://dl.dropbox.com/u/24065421/KataVsKata.love
http://dl.dropbox.com/u/24065421/KataVsKata.zip
I think that .zip will only work on Windows (I don't yet know how to make sure I've got a working version for Linux and Mac).
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Posted: Sun Dec 09, 2012 11:06 pm
by Ellohir
Very cool, looks fun and the graphics are very good too
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Posted: Mon Dec 10, 2012 11:45 am
by Roland_Yonaba
That's a very good basis, and somewhat fun.
And for a first project with Löve, you did a great job.
Let's hope you'll add some new features : real sprites would be a good starting point.
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Posted: Mon Dec 10, 2012 6:30 pm
by Robin
A way to go back to the menu would be nice.
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Posted: Tue Dec 11, 2012 2:16 am
by Berzee
Haha, thanks all.
Ellohir wrote:Very cool, looks fun and the graphics are very good too
Roland_Yonaba wrote:real sprites would be a good starting point.
I am conflicted! I will choose to believe the option that is more flattering.
Maybe someday I will make the animations more than one frame for most poses though, yes. =P
Robin wrote:A way to go back to the menu would be nice.
Haha um. Umm. >_> This will go at the top of the to-do list. =P
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Posted: Wed Dec 12, 2012 1:38 am
by StoneCrow
haha this is alot of fun in an odd kind of way!
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Posted: Wed Dec 12, 2012 2:00 pm
by Wrinkliez
Excellent work, man. This game cracks me up. It's like watching two people with blindfolds try to duke it out.
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Posted: Sat Dec 22, 2012 12:06 pm
by qaisjp
[youtube]xPQgdycsDSg[/youtube ]
Execellent work! Really good!
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Posted: Sun Dec 23, 2012 12:18 am
by wssmith04
Cool concept and good execution!!!
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Posted: Thu Dec 27, 2012 12:27 am
by Izzo
Awesome, very original idea
Or at least I haven't seen anything like it
The kata recording phase is a bit unchallenging, especially for the first player. If it was a single player game you could probably replay the bot sequence a couple of times and try to perfect your kata until you defeat it. The second player gets a little unfair advantage being able to see what the first player does (but has the challenge to counter that, which is the fun bit)
Also I feel like reducing the health a bit, those remarks aside it is quite fun and has a lot of potential.
The concept reminds me a bit of a board game called
RoboRally where you have to pre-program the actions of a robot, and there are other robots (controlled by other players) that can push you and shoot at you, but besides them you also need to take into account the
changing environment.
P.S. I don't want to sound negative, I enjoyed playing it with my brother