Perhaps I should post this in the bug thread. But I'm not sure, maybe it is just a system limit or something.
It happens when there are multiple sound sources playing simultaneously. I've tried to limit the amount of sources but it still happens even if there're only 6 or 7 sources.
Anyone else has this problem? Or am I just using a wrong way to play sounds?
I've attached a test.love.
You can change the number at line 122 in love2ddriver.lua to see if there's any difference.
Lagging sounds
Lagging sounds
- Attachments
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- test.love
- (200.9 KiB) Downloaded 451 times
Re: Lagging sounds
Sorry for double posting.
http://repo.or.cz/w/openal-soft/android.git
I tried the code here and it appears the poblem is fixed (at least far better than before).
If someone wants to try the lib:
http://repo.or.cz/w/openal-soft/android.git
I tried the code here and it appears the poblem is fixed (at least far better than before).
If someone wants to try the lib:
- Attachments
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- al-libs.zip
- (436.14 KiB) Downloaded 458 times
Re: Lagging sounds
I have not yet noticed this bug. But I update OpenAL when we move on to 0.8.0 - I hope this will be our next step.
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