Simulation Games
Posted: Fri Oct 26, 2012 3:21 pm
Hi everybody,
After having passed a week playing with Löve, I now feel comfortable to start building a game with it.
Without throwing away 100% of my idea, it's about enterprise simulation. You'd have to create products, sell them, advertise, and make sure that you make money at the end of the line to be able to proceed in the game.
Such a game wouldn't have that much graphics, but much more complex logic in it. I'm here for suggestions, what do you think would be the most important part of building a simulation game?
I'm starting to think about a table structure that would contain all the games data, and to save and load I'd use "Save Table To Tile" http://lua-users.org/wiki/SaveTableToFile for this part.
I'd like to know the best way to create menus with controls in them, any other ideas are welcome! Resources, questions, suggestions, everything!
Thanks and have a nice day!
/tommy
After having passed a week playing with Löve, I now feel comfortable to start building a game with it.
Without throwing away 100% of my idea, it's about enterprise simulation. You'd have to create products, sell them, advertise, and make sure that you make money at the end of the line to be able to proceed in the game.
Such a game wouldn't have that much graphics, but much more complex logic in it. I'm here for suggestions, what do you think would be the most important part of building a simulation game?
I'm starting to think about a table structure that would contain all the games data, and to save and load I'd use "Save Table To Tile" http://lua-users.org/wiki/SaveTableToFile for this part.
I'd like to know the best way to create menus with controls in them, any other ideas are welcome! Resources, questions, suggestions, everything!
Thanks and have a nice day!
/tommy