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BGJ04 Entry || Dream Diary

Posted: Sun Oct 14, 2012 8:22 pm
by Larsii30
Hey everyone,

here is my game for the Bacon Game Jam #4!
a1fDi.png
a1fDi.png (180.09 KiB) Viewed 251 times
Description:

Do you know that moments where you wake up and try to remember the dream you had last night?
So you write down every detail into your Diary to not forget it.

Features:
- Seven different details out of your dreams!
- Two useful items help you remember!
- Various self made Soundeffects!
- Your dreams getting more complex every page.
- A beautiful piano soundtrack by Johann Sebastian Bach!

Controls:
- Use the left mouse button to click the details.
- Escape lead you back to the main menu.
- P is used to pause/resume the game.

Download
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DreamDiary.love
(3.22 MiB) Downloaded 132 times
Any feedback is welcome.

Re: BGJ04 Entry || Dream Diary

Posted: Sun Oct 14, 2012 9:50 pm
by felix24
you know this is very nice ^^ good work. you can totally cheat with the pause button though ;)

Re: BGJ04 Entry || Dream Diary

Posted: Mon Oct 15, 2012 4:22 am
by Larsii30
Thanks for your reply Felix.
Yeah, the cursor should be locked, I forget about that. :>

Re: BGJ04 Entry || Dream Diary

Posted: Tue Oct 16, 2012 5:55 pm
by Roland_Yonaba
*Sweet dreams are made of this...*

That's a great work, nicely polished. The gameplay is simple, would've expected more, but I did enjoyed it.
I basically ran it with Love, then i sat down listening to the audio. :awesome:

*Who am I to disagree...?*

Re: BGJ04 Entry || Dream Diary

Posted: Tue Oct 16, 2012 6:32 pm
by Robin
First thing I do (press "down"), and I get the error: "lua/menu.lua:53: attempt to call field 'keypressed' (a nil value)". :(

As for the game itself, it's pretty nice. I had a problem with it, though: it didn't always seem to recognise my mouseclicks, which is annoying.

Re: BGJ04 Entry || Dream Diary

Posted: Tue Oct 16, 2012 6:36 pm
by Larsii30
Hm, I forgot to remove an old function call ( sfxmanager:keypressed( key ) ). *done*
Thanks, Robin.

Edit.
The hitbox for a dream detail was smaller then the image itself so it look like I messed up with it somehow.