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Good ol' Gimp

Posted: Sat Sep 15, 2012 12:31 am
by azonicrider
I hate seeing people purchasing icon editors and all that. Open-source programs have the same power, if not more power:
Image
Not sure what I was doing here. I think that was a fireball?

Re: Good ol' Gimp

Posted: Sat Sep 15, 2012 3:10 am
by josefnpat
I too use gimp for pixel art :)

Re: Good ol' Gimp

Posted: Sat Sep 15, 2012 3:33 am
by Qcode
Since this seems like a good place to ask this question, how are you supposed to scale images in love without losing quality? I too, use Gimp and I was wondering if there was some secret setting I wasn't aware of (in Gimp or love) that you can use to easily scale images without losing quality.

Re: Good ol' Gimp

Posted: Sat Sep 15, 2012 4:20 am
by josefnpat
Qcode wrote:Since this seems like a good place to ask this question, how are you supposed to scale images in love without losing quality? I too, use Gimp and I was wondering if there was some secret setting I wasn't aware of (in Gimp or love) that you can use to easily scale images without losing quality.
You probably want Image:setFilter with the nearest FilterMode.

Re: Good ol' Gimp

Posted: Sat Sep 15, 2012 7:55 am
by Larsii30
yep, use imageFilter with "nearest".
Gimp is a great tool to do pixel art or icons for the game.

Re: Good ol' Gimp

Posted: Sat Sep 15, 2012 8:41 am
by T-Bone
How did you get the pixels in GIMP to be black, thin grid?

I really like GIMP but there are a few things that bother me. Like how you can't create transparency in a picture that doesn't have it already. I am not talking about semitransparent colors, I am talking about completely transparent pixels. And it always picks white background as the default for new images.

Re: Good ol' Gimp

Posted: Sat Sep 15, 2012 9:12 am
by Alex22
T-Bone wrote:How did you get the pixels in GIMP to be black, thin grid?

I really like GIMP but there are a few things that bother me. Like how you can't create transparency in a picture that doesn't have it already. I am not talking about semitransparent colors, I am talking about completely transparent pixels. And it always picks white background as the default for new images.
I'm not sure if I got something wrong here, but if your layer has no transparency channel, just go to the layer panel, rightclick on the layer you want to have transparency and click add alphachannel.

Re: Good ol' Gimp

Posted: Sat Sep 15, 2012 9:24 am
by Robin
You can always pick the background colour for new images. You can even pick transparent. (You might need to click on some "show advanced properties" thingy or something, can't remember.)

Re: Good ol' Gimp

Posted: Sat Sep 15, 2012 10:03 am
by azonicrider
Qcode wrote:Since this seems like a good place to ask this question, how are you supposed to scale images in love without losing quality? I too, use Gimp and I was wondering if there was some secret setting I wasn't aware of (in Gimp or love) that you can use to easily scale images without losing quality.
Maybe switch to vector graphics. On second thought, I doubt LOVE will handle SVG files.

T-bone you could copy your current layer by using the rectangle select, create a new transparency layer, then paste your old layer onto it.

If somehow you're talking about the grid guide, go to View > Show grid while on Gimp.

Re: Good ol' Gimp

Posted: Sat Sep 15, 2012 4:56 pm
by qaisjp
This forum doesn't have a "thanks" feature, so I'm just writing this post to say this... "thanks"