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Lua out of Top-20 in coding preferences
Posted: Thu Sep 13, 2012 6:22 am
by coffee
Just facts and fait-divers and nothing that will shake our Lua Love right? But always interesting to know. Checking RedMonk statistical balance Lua seems to be loosing adepts and/or not resisting to other new trends. Lua lost this time 2 spots from last ranking.
Comparing to stats three years ago:
Lua -3 (Dropped out of the Top 20)
Read more:
http://redmonk.com/sogrady/2012/09/12/l ... ings-9-12/
http://techcrunch.com/2012/09/12/javasc ... m-redmonk/
- language-ranking-0912.png (45.31 KiB) Viewed 1415 times
Re: Lua out of Top-20 in coding preferences
Posted: Thu Sep 13, 2012 4:37 pm
by Inny
That's fine. Lua's always been a bit esoteric as an embedded scripting language. In that regard, it's kind of like watching Tcl fall out of favor. Plus if you look at the Top 20, the majority of them are Web and Smartphone languages (Java, Javascript, Coffeescript, Python, Perl, PHP, Ruby, Obj-C, Actionscript) and that's where the money is at these days. When there's money in embedded scripting languages, then Lua will balloon in popularity ^_^
Re: Lua out of Top-20 in coding preferences
Posted: Fri Sep 14, 2012 4:29 pm
by qaisjp
Inny wrote:That's fine. Lua's always been a bit esoteric as an embedded scripting language. In that regard, it's kind of like watching Tcl fall out of favor. Plus if you look at the Top 20, the majority of them are Web and Smartphone languages (Java, Javascript, Coffeescript, Python, Perl, PHP, Ruby, Obj-C, Actionscript) and that's where the money is at these days. When there's money in embedded scripting languages, then Lua will balloon in popularity ^_^
Love is actually quite useful outside of games too, I have a cool idea for a video editor made in Love - I just don't have the skill to interact with the video files and manage codecs etc.
Re: Lua out of Top-20 in coding preferences
Posted: Fri Sep 14, 2012 4:44 pm
by Roland_Yonaba
qaisjp wrote:Love is actually quite useful outside of games too
VLC
qaisjp wrote:I have a cool idea for a video editor made in Love - I just don't have the skill to interact with the video files and manage codecs etc.
Video.mjpeg and
Love video ?
Re: Lua out of Top-20 in coding preferences
Posted: Fri Sep 14, 2012 4:55 pm
by qaisjp
Roland_Yonaba wrote:qaisjp wrote:Love is actually quite useful outside of games too
VLC
qaisjp wrote:I have a cool idea for a video editor made in Love - I just don't have the skill to interact with the video files and manage codecs etc.
Video.mjpeg and
Love video ?
About the first part, I said "Love" not "Lua"; iirc VLC does use Lua in some places.
About the second part, I meant like a video editor. My idea was like to be able to create/modify videos using Lua (within the Love "game"), so opening the program, clicking a couple of buttons, browsing to the video file and clicking EDIT and then an edit box would appear, then you could type this:
Code: Select all
-- master is predefined as the final output
local sources = video.getSources() -- returns a table of imported videos
local transitions = video.getTransitions() -- returns a table of videos (transitions)
local timeline = video.newTimeline(master) -- creates a newtimeline, this can be used to easily manage scenes etc
local snip = video.newGroup() -- creates a new subgroup that can be added to a timeline
snip:addVideo(sources[1])
snip:addVideo(transitions[123])
snip:addVideo(sources[2])
timeline:addGroup(snip)
then you could see preview the output.. anyway sorry for hijacking this topic with an offtopic rubbish..
Is there any real tool made using Love?