The Singularity is Here! - josefnpat - 48 Hour Compo Entry
The Singularity is Here!
Update: v55 [7e69767]
Windows 32 (15.6MB): http://goo.gl/RoYja
Windows 64 (15.9MB): http://goo.gl/fov4k
OS/X (24.5MB): http://goo.gl/MaaUc
Love (13.8MB): http://goo.gl/u2kcq
Source
Post-Compo:
Windows 32 (15.6MB): http://goo.gl/70wq1
Windows 64 (15.9MB): http://goo.gl/WAAIC
OS/X (24.5MB): http://goo.gl/Xs6JB
Love (13.8MB): http://goo.gl/i2ScR
Source
Description:
The year is 2045, and the singularity is here. Machines have evolved, and
they're gunning for us. Ray Kurzweil predicted it, but he didn't imagine that
it would start an armageddon between man and machine. Our three heroes,
Kurtz, Tuxxer and Charlie, set off in a daring do or die adventure to destroy
the central computer which runs all of the AI.
Destroy the evil AI ships so you can plant the nuke at the central computer.
You have three unique lives to do so.
The game has three subtle modes:
Easy: Finish the game. Everyone is expendable.
Medium: Finish the game only losing one comrade.
Hard: Finish the game with the whole team in one piece.
Hints:
* Use your movement keys to avoid the falling bullets.
* Space to shoot!
* +1pt for every hit!
* -1pt for every miss.
Featuring:
* Three original almost-human characters made in GIMP!
* 13 original things that look like spaceships made in Alchemy!
* Original music made in LSDJ!
* Over 35 unique sound bytes made by one voice actor! (There's 36)
* Tons of fun dialog that will make you think twice about your life!
* Awesome slash screens that will make you pee your pants!
* Beautiful dynamic menus with three different backgrounds!
* Font made with tons of pixels in fontstruct.
* Awesome sound effects effortlessly generated with bfxr using all eight bits!
* Wild and Crazy 3D like moving background thing that will eat your CPU!
Warnings:
**If you are running OS/X, you may find that it will lag.**
To fix this, disable SFX in the main menu!
edit: update to v55 [7e69767]
edit: adding warning
edit: updated description.
[LD24] 48HC - The Singularity is Here!
- josefnpat
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- Location: your basement
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[LD24] 48HC - The Singularity is Here!
Last edited by josefnpat on Mon Sep 03, 2012 5:41 pm, edited 11 times in total.
Missing Sentinel Software | Twitter
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
Re: [LD24] 48HC - The Singularity is Here!
mmh. can't figure out how to get this working.
It says git lib is missing. I'm trying to run this with windows(64bit).
It says git lib is missing. I'm trying to run this with windows(64bit).
- josefnpat
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- Joined: Wed Oct 05, 2011 1:36 am
- Location: your basement
- Contact:
Re: [LD24] 48HC - The Singularity is Here!
Please run the `run.sh`, as that generates the `src/git.lua` file.Larsii30 wrote:mmh. can't figure out how to get this working.
It says git lib is missing. I'm trying to run this with windows(64bit).
Warning: The git repo is huge! (636 items, totalling 172.7 MB)
It's easier to download the .love or your OS appropriate download.
Forgot to add it to the post. Doing that now.
edit: done.
edit2: updated to v55 [7e69767]
Missing Sentinel Software | Twitter
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
- Roland_Yonaba
- Inner party member
- Posts: 1563
- Joined: Tue Jun 21, 2011 6:08 pm
- Location: Ouagadougou (Burkina Faso)
- Contact:
Re: [LD24] 48HC - The Singularity is Here!
I took a try. Awesome work, man.
That was fun. I always end up dying somewhere after the 7th wave. Too bad.
I also had a quick peek at the timelapse.
The part where you generate the world terrain was really incredible.
It started with rough random white lines, and ended up with a nice & smooth rendering.
Good luck!
That said, you work freaking fast.
EDIT: Seen some .frag files in your spashlib folder. Seems they aren't used, by the way. Garbage ?
That was fun. I always end up dying somewhere after the 7th wave. Too bad.
I also had a quick peek at the timelapse.
The part where you generate the world terrain was really incredible.
It started with rough random white lines, and ended up with a nice & smooth rendering.
Good luck!
That said, you work freaking fast.
EDIT: Seen some .frag files in your spashlib folder. Seems they aren't used, by the way. Garbage ?
Re: [LD24] 48HC - The Singularity is Here!
Cool game, I love the game quotes , though it's sometimes difficult to concentrate on them. I tried to beat the game without loosing any hero, but it seems rather impossible .
Nice job!
Nice job!
- josefnpat
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- Posts: 955
- Joined: Wed Oct 05, 2011 1:36 am
- Location: your basement
- Contact:
Re: [LD24] 48HC - The Singularity is Here!
The game is still beatable in the LD form, but I did heavy re-balancing in the post-compo version (check out github). The purpose of this game was heavy content and lots of sound. There was music, sound effects and voice overs.Roland_Yonaba wrote:I took a try. Awesome work, man.
That was fun. I always end up dying somewhere after the 7th wave. Too bad.
I also had a quick peek at the timelapse.
The part where you generate the world terrain was really incredible.
It started with rough random white lines, and ended up with a nice & smooth rendering.
Good luck!
That said, you work freaking fast.
For the background, I got the idea from an art piece in from the Museum of Modern Art in Vienna. I've always wanted to try it in a game, and it ended up working out :)
I've noticed that when I really get into zone, I pump out a lot of code. the CLOC says I pushed out 1800 lines of code.
They aren't used. They're artifacts from older dev periods where I was thinking about incorporating them, but it ended up not working out.Roland_Yonaba wrote:EDIT: Seen some .frag files in your spashlib folder. Seems they aren't used, by the way. Garbage ?
For the LD24 48HC version, I was only able to beat the game with two deaths. In the post compo version, I re-balanced so that you can beat the game with your first life! I'm glad you liked it :)jonyzz wrote:Cool game, I love the game quotes :ultrahappy:, though it's sometimes difficult to concentrate on them. I tried to beat the game without loosing any hero, but it seems rather impossible :ultraglee:.
Nice job!
Missing Sentinel Software | Twitter
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
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