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Mini Tower Defense
Posted: Thu Aug 23, 2012 3:34 pm
by xerysherry
This is Tower Defense in 128*128 pixels!
Re: Mini Tower Defense
Posted: Thu Aug 23, 2012 4:40 pm
by Boolsheet
Haha, very cute. Almost too small, though.
Re: Mini Tower Defense
Posted: Thu Aug 23, 2012 5:14 pm
by swal
Nice one, but I have to agree with Boolsheet, it is a bit too small.
Also nice to know that I am not the only one working on a TD game with this Lövely engine. Anyway, without hijacking your thread for my TD game, here are some suggestions I came up with for your TD:
- Increase the size of the game (or at least provide an option) by 2x
- upgrades:
----- are too cheap
----- are too strong
----- need maximum cap
, or enemies don't receive enough health boost by each passing wave
Edit: tested upgrade levels a bit: a level 5 tower (that I could build with the starting money) lasted until wave 39 (lost 1 life), level 6 tower could kill everything until wave 200 or so. Yeah... definitely needs some tuning
.
Keep up the nice work!
Re: Mini Tower Defense
Posted: Thu Aug 23, 2012 5:28 pm
by josefnpat
For something so simple, this little game is actually amazingly done.
Looking at the source code, not only do you have your own framework handling the hard stuff ("The Girl") but you are implementing some rather hefty algorithms (astar and dijkstra). This is very advanced stuff, and ought to be held up as a good example to the other members on this forum.
If you really want to get this game moving, I have a few suggestions:
- Scale the game up so we can see what the hell is going on. At least 6 times bigger!
- Get some graphics in there. Do some basic pixel art and get some color in there.
- Write a little back story. e.g. Angry Birds: A game about birds that are angry at pigs for stuff.
Re: Mini Tower Defense
Posted: Thu Aug 23, 2012 5:49 pm
by Lafolie
I like it. I agree that it could be scaled up. You can keep it "mini" at 2x this size and make it four times easier to click on the tiles, and the title might fit in the window haha.
Re: Mini Tower Defense
Posted: Thu Aug 23, 2012 5:53 pm
by Petunien
Nice!
If it were for a little screen mobile phone it would be more optimal.
Re: Mini Tower Defense
Posted: Thu Aug 23, 2012 6:32 pm
by Lafolie
I left it running for a bit:
Re: Mini Tower Defense
Posted: Thu Aug 23, 2012 10:03 pm
by dreadkillz
You are a mysterious soul. Your previous posts on here contains some advance pieces of code. Yet again, this simple TD contains an entire framework in its backbone.
Re: Mini Tower Defense
Posted: Fri Aug 24, 2012 7:17 am
by xerysherry
Thank you for your tips. This is very very simple demo.
I think i can do it better.
Re: Mini Tower Defense
Posted: Fri Aug 24, 2012 7:54 am
by Roland_Yonaba
xerysherry wrote:Thank you for your tips. This is very very simple demo.
I think i can do it better.
Indeed, a mysterious soul.
How far can this go ? Let's wait and see.