Pause in looping sounds
Posted: Tue Aug 21, 2012 4:36 pm
Hello.
I'm currently having a problem where looping sounds will have a 1 or so second pause in between the loop finishing and it beginning again. My project uses looping sounds a lot, so I really need to solve this problem.
Here's the bare-bones code I've been using in attempt to find what I'm doing wrong, in which the problem persists:
I've made sure there is no pause in the actual sound file, and I've also tried using TESound, but the problem persists with it too.
And here's the .love file along with the sound: http://puu.sh/XrO2 (If someone could confirm this problem isn't my PC, that'd be great)
This is a huge set back on what I'm trying to achieve, so I'd love any help at all, thanks!
I'm currently having a problem where looping sounds will have a 1 or so second pause in between the loop finishing and it beginning again. My project uses looping sounds a lot, so I really need to solve this problem.
Here's the bare-bones code I've been using in attempt to find what I'm doing wrong, in which the problem persists:
Code: Select all
music = love.audio.newSource("infbeat.wav")
music:setLooping(true)
music:play()
function love.load()
end
function love.update()
end
And here's the .love file along with the sound: http://puu.sh/XrO2 (If someone could confirm this problem isn't my PC, that'd be great)
This is a huge set back on what I'm trying to achieve, so I'd love any help at all, thanks!