Printing text behind an image *SOLVED*
Posted: Tue Aug 14, 2012 4:59 pm
Hello,
The text I print onto the screen is behind an image but I want it to be on top.
How can I do this?
Main.love:
titlescreen.love:
Thanks!
The text I print onto the screen is behind an image but I want it to be on top.
How can I do this?
Main.love:
Code: Select all
function love.load()
GameState = "titlemenu"
--Title Screen
require "titlescreen"
--Load Images
TitleScreenLoadImages()
end
function love.update()
--Title Screen Update Functions
TitleScreenUpdate()
end
function love.draw()
if GameState == "titlemenu" then
TitleScreenDraw()
end
end
Code: Select all
function TitleScreenLoadImages()
--Background
TitleMenuBackground = love.graphics.newImage("res/titlescreenbackground.png")
--Buttons
TitleMenuButton1 = love.graphics.newImage("res/buttons/newgame.png")
TitleMenuButtonS1 = love.graphics.newImage("res/buttons/newgameS.png")
end
function TitleScreenUpdate()
--Set variables
TitleScreenFPS = 0
TitleScreenMouseXPos = 0
TitleScreenMouseYPos = 0
--Get FPS and Mouse Postion
TitleScreenFPS = love.timer.getFPS()
TitleScreenMouseXPos = love.mouse.getX()
TitleScreenMouseYPos = love.mouse.getY()
end
function TitleScreenDraw()
--Draw Background
love.graphics.draw(TitleMenuBackground, 0, 0)
--Draw Mouse Postion and FPS
love.graphics.getColor(0, 0, 0)
love.graphics.print("FPS: " .. TitleScreenFPS, 100, 2)
love.graphics.print("Mouse: " .. TitleScreenMouseXPos .. ", " .. TitleScreenMouseYPos, 2, 4)
--Draw Buttons
--love.graphics.draw(TitleMenuButton1, 100, 0)
end